BattleMech Technical Readout Type/Model: Marauder MAD-3J Tech: Inner Sphere / 3050 Config: Biped BattleMech Rules: Level 2, Standard design Mass: 75 tons Chassis: Endo Steel Power Plant: 375 GM XL Fusion Walking Speed: 54.0 km/h Maximum Speed: 86.4 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Standard Armament: 2 PPCs 2 Medium Lasers 1 Ultra AC/10 Manufacturer: J&D Motors Location: Tera Communications System: 1200 baud Targeting & Tracking System: Ectobliks -------------------------------------------------------- Type/Model: Marauder MAD-3J Mass: 75 tons Equipment: Crits Mass Int. Struct.: 114 pts Endo Steel 14 4.00 (Endo Steel Loc: 9 LT, 1 CT, 2 LL, 2 RL) Engine: 375 XL 12 19.50 Walking MP: 5 Running MP: 8 Jumping MP: 0 Heat Sinks: 12 Double [24] 0 2.00 Gyro: 4 4.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00 Armor Factor: 184 pts Standard 0 11.50 Internal Armor Structure Value Head: 3 9 Center Torso: 23 28 Center Torso (Rear): 9 L/R Side Torso: 16 19/19 L/R Side Torso (Rear): 6/6 L/R Arm: 12 19/19 L/R Leg: 16 25/25 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 PPC RA 10 3 7.00 1 Medium Laser RA 3 1 1.00 1 PPC LA 10 3 7.00 1 Medium Laser LA 3 1 1.00 1 Ultra AC/10 RT 4 20 9 15.00 (Ammo Locations: 2 RT) -------------------------------------------------------- TOTALS: 34 66 75.00 Crits & Tons Left: 12 .00 Calculated Factors: Total Cost: 18,298,000 C-Bills Battle Value: 1,419 Cost per BV: 12,895.0 Weapon Value: 1,699 / 1,699 (Ratio = 1.20 / 1.20) Damage Factors: SRDmg = 24; MRDmg = 19; LRDmg = 7 BattleForce2: MP: 5, Armor/Structure: 5/3 Damage PB/M/L: 4/3/3, Overheat: 2 Class: MH; Point Value: 14